Erik Demaine Problem Set 6 Solutions Problem Set 6 Solutions
نویسنده
چکیده
In the real-time strategy game Pluckmin 3, Captain Ottomar needs to move his troop of Pluckmin through hazardous terrain full of obstacles and predators. He has determined that when Pluckmin are traveling through predator-infested areas, there is a maximum number of Pluckmin that can safely travel along each edge without getting eaten. In addition to predators, some “lock” nodes have obstacles that require at least one Pluckmin to clear it by approaching it from another path. Ottomar wants to move as many Pluckmin as he can through this terain.
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